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4 Dec, 2008 2:53pm

DS4E: The Core Mechanic

Making Checks

When your character attempts to do something that has a chance of failure you make a check:

  1. Roll a d20.
  2. Add all relevant modifiers.
  3. Announce the total, the check result.
  4. The check result is compared to a target number, the Difficulty Class (DC) of the check.

If the total, the check result, is greater than or equal to the target number, the DC, you succeed. If your total is lower than the target number, you fail.

Difficulty Class (DC) Values
Easy  Moderate  Hard
5     10        15

Circumstance Modifiers

An especially favorable circumstance gives a +2 modifier to a check roll.

An especialy unfavorable circumstance gives a -2 modifier.

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